Camera

Camera

The camera object provides access to the device's default camera application.

Important privacy note: Collection and use of images from a device's camera raises important privacy issues. Your app's privacy policy should discuss how the app uses the camera and whether the images recorded are shared with any other parties. In addition, if the app's use of the camera is not apparent in the user interface, you should provide a just-in-time notice prior to your app accessing the camera (if the device operating system doesn't do so already). That notice should provide the same information noted above, as well as obtaining the user's permission (e.g., by presenting choices for "OK" and "No Thanks"). For more information, please see the Privacy Guide.

Methods

Permissions

Android

app/res/xml/config.xml

<plugin name="Camera" value="org.apache.cordova.CameraLauncher" />

app/AndroidManifest

<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />

BlackBerry WebWorks

www/plugins.xml

<plugin name="Camera" value="org.apache.cordova.camera.Camera" />

www/config.xml

<feature id="blackberry.media.camera" />

<rim:permissions>
    <rim:permit>use_camera</rim:permit>
</rim:permissions>

iOS

config.xml

<plugin name="Camera" value="CDVCamera" />

Windows Phone

Properties/WPAppManifest.xml

<Capabilities>
    <Capability Name="ID_CAP_ISV_CAMERA" />
    <Capability Name="ID_HW_FRONTCAMERA" />
</Capabilities>

Reference: Application Manifest for Windows Phone

Tizen

config.xml

<feature name="http://tizen.org/api/application" required="true"/>
<feature name="http://tizen.org/api/application.launch" required="true"/>

Reference: Application Manifest for Tizen Web Application


camera.getPicture

Takes a photo using the camera, or retrieves a photo from the device's image gallery. The image is passed to the success callback as a base64-encoded String, or as the URI for the image file. The method itself returns a CameraPopoverHandle object that can be used to reposition the file selection popover.

navigator.camera.getPicture( cameraSuccess, cameraError, [ cameraOptions ] );

Description

The camera.getPicture function opens the device's default camera application that allows users to snap pictures. This behavior occurs by default, when Camera.sourceType equals Camera.PictureSourceType.CAMERA. Once the user snaps the photo, the camera application closes and the application is restored.

If Camera.sourceType is Camera.PictureSourceType.PHOTOLIBRARY or Camera.PictureSourceType.SAVEDPHOTOALBUM, then a dialog displays that allows users to select an existing image. The camera.getPicture function returns a CameraPopoverHandle object, which can be used to reposition the image selection dialog, for example, when the device orientation changes.

The return value is sent to the cameraSuccess callback function, in one of the following formats, depending on the specified cameraOptions:

You can do whatever you want with the encoded image or URI, for example:

NOTE: Photo resolution on newer devices is quite good. Photos selected from the device's gallery are not downscaled to a lower quality, even if a quality parameter is specified. To avoid common memory problems, set Camera.destinationType to FILE_URI rather than DATA_URL.

Supported Platforms

Android Quirks

Android uses intents to launch the camera activity on the device to capture images, and on phones with low memory, the Cordova activity may be killed. In this scenario, the image may not appear when the cordova activity is restored.

iOS Quirks

Including a JavaScript alert() in either of the callback functions can cause problems. Wrap the alert within a setTimeout() to allow the iOS image picker or popover to fully close before the alert displays:

setTimeout(function() {
    // do your thing here!
}, 0);

Windows Phone 7 Quirks

Invoking the native camera application while your device is connected via Zune does not work, and triggers an error callback.

Tizen Quirks

Tizen only supports a destinationType of Camera.DestinationType.FILE_URI and a sourceType of Camera.PictureSourceType.PHOTOLIBRARY.

Quick Example

Take a photo and retrieve it as a base64-encoded image:

navigator.camera.getPicture(onSuccess, onFail, { quality: 50,
    destinationType: Camera.DestinationType.DATA_URL
});

function onSuccess(imageData) {
    var image = document.getElementById('myImage');
    image.src = "data:image/jpeg;base64," + imageData;
}

function onFail(message) {
    alert('Failed because: ' + message);
}

Take a photo and retrieve the image's file location:

navigator.camera.getPicture(onSuccess, onFail, { quality: 50,
    destinationType: Camera.DestinationType.FILE_URI });

function onSuccess(imageURI) {
    var image = document.getElementById('myImage');
    image.src = imageURI;
}

function onFail(message) {
    alert('Failed because: ' + message);
}

Full Example

<!DOCTYPE html>
<html>
  <head>
    <title>Capture Photo</title>

    <script type="text/javascript" charset="utf-8" src="cordova-x.x.x.js"></script>
    <script type="text/javascript" charset="utf-8">

    var pictureSource;   // picture source
    var destinationType; // sets the format of returned value

    // Wait for device API libraries to load
    //
    document.addEventListener("deviceready",onDeviceReady,false);

    // device APIs are available
    //
    function onDeviceReady() {
        pictureSource=navigator.camera.PictureSourceType;
        destinationType=navigator.camera.DestinationType;
    }

    // Called when a photo is successfully retrieved
    //
    function onPhotoDataSuccess(imageData) {
      // Uncomment to view the base64-encoded image data
      // console.log(imageData);

      // Get image handle
      //
      var smallImage = document.getElementById('smallImage');

      // Unhide image elements
      //
      smallImage.style.display = 'block';

      // Show the captured photo
      // The inline CSS rules are used to resize the image
      //
      smallImage.src = "data:image/jpeg;base64," + imageData;
    }

    // Called when a photo is successfully retrieved
    //
    function onPhotoURISuccess(imageURI) {
      // Uncomment to view the image file URI
      // console.log(imageURI);

      // Get image handle
      //
      var largeImage = document.getElementById('largeImage');

      // Unhide image elements
      //
      largeImage.style.display = 'block';

      // Show the captured photo
      // The inline CSS rules are used to resize the image
      //
      largeImage.src = imageURI;
    }

    // A button will call this function
    //
    function capturePhoto() {
      // Take picture using device camera and retrieve image as base64-encoded string
      navigator.camera.getPicture(onPhotoDataSuccess, onFail, { quality: 50,
        destinationType: destinationType.DATA_URL });
    }

    // A button will call this function
    //
    function capturePhotoEdit() {
      // Take picture using device camera, allow edit, and retrieve image as base64-encoded string
      navigator.camera.getPicture(onPhotoDataSuccess, onFail, { quality: 20, allowEdit: true,
        destinationType: destinationType.DATA_URL });
    }

    // A button will call this function
    //
    function getPhoto(source) {
      // Retrieve image file location from specified source
      navigator.camera.getPicture(onPhotoURISuccess, onFail, { quality: 50,
        destinationType: destinationType.FILE_URI,
        sourceType: source });
    }

    // Called if something bad happens.
    //
    function onFail(message) {
      alert('Failed because: ' + message);
    }

    </script>
  </head>
  <body>
    <button onclick="capturePhoto();">Capture Photo</button> <br>
    <button onclick="capturePhotoEdit();">Capture Editable Photo</button> <br>
    <button onclick="getPhoto(pictureSource.PHOTOLIBRARY);">From Photo Library</button><br>
    <button onclick="getPhoto(pictureSource.SAVEDPHOTOALBUM);">From Photo Album</button><br>
    <img style="display:none;width:60px;height:60px;" id="smallImage" src="" />
    <img style="display:none;" id="largeImage" src="" />
  </body>
</html>

cameraSuccess

onSuccess callback function that provides the image data.

function(imageData) {
    // Do something with the image
}

Parameters

Example

// Show image
//
function cameraCallback(imageData) {
    var image = document.getElementById('myImage');
    image.src = "data:image/jpeg;base64," + imageData;
}

cameraError

onError callback function that provides an error message.

function(message) {
    // Show a helpful message
}

Parameters


cameraOptions

Optional parameters to customize the camera settings.

{ quality : 75,
  destinationType : Camera.DestinationType.DATA_URL,
  sourceType : Camera.PictureSourceType.CAMERA,
  allowEdit : true,
  encodingType: Camera.EncodingType.JPEG,
  targetWidth: 100,
  targetHeight: 100,
  popoverOptions: CameraPopoverOptions,
  saveToPhotoAlbum: false };

Options

Android Quirks

BlackBerry Quirks

iOS Quirks

Tizen Quirks

Windows Phone 7 and 8 Quirks


CameraPopoverOptions

iOS-only parameters that specify the anchor element location and arrow direction of the popover when selecting images from an iPad's library or album.

{ x : 0,
  y :  32,
  width : 320,
  height : 480,
  arrowDir : Camera.PopoverArrowDirection.ARROW_ANY
};

CameraPopoverOptions

Note that the size of the popover may change to adjust to the direction of the arrow and orientation of the screen. Make sure to account for orientation changes when specifying the anchor element location.

Quick Example

 var popover = new CameraPopoverOptions(300, 300, 100, 100, Camera.PopoverArrowDirection.ARROW_ANY);
 var options = {
     quality         : 50,
     destinationType : Camera.DestinationType.DATA_URL,
     sourceType      : Camera.PictureSource.SAVEDPHOTOALBUM,
     popoverOptions  : popover
 };

 navigator.camera.getPicture(onSuccess, onFail, options);

 function onSuccess(imageData) {
     var image = document.getElementById('myImage');
     image.src = "data:image/jpeg;base64," + imageData;
 }

 function onFail(message) {
     alert('Failed because: ' + message);
 }

CameraPopoverHandle

A handle to the popover dialog created by camera.getPicture.

Methods

Supported Platforms

setPosition

Set the position of the popover.

Parameters: - cameraPopoverOptions: the CameraPopoverOptions that specify the new position

Quick Example

 var cameraPopoverOptions = new CameraPopoverOptions(300, 300, 100, 100, Camera.PopoverArrowDirection.ARROW_ANY);
 cameraPopoverHandle.setPosition(cameraPopoverOptions);

Full Example

 function onSuccess(imageData) {
      // Do stuff with the image!
 }

 function onFail(message) {
     alert('Failed to get the picture: ' + message);
 }

 var cameraPopoverHandle = navigator.camera.getPicture(onSuccess, onFail,
     { destinationType: Camera.DestinationType.FILE_URI,
       sourceType: Camera.PictureSourceType.PHOTOLIBRARY });

 // Reposition the popover if the orientation changes.
 window.onorientationchange = function() {
     var cameraPopoverOptions = new CameraPopoverOptions(0, 0, 100, 100, 0);
     cameraPopoverHandle.setPosition(cameraPopoverOptions);
 }